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On Air....As I previously mentioned, I regarded this as the biggest trial my package could go through - so here's a journey through the 28 days of broadcasting in May.... Day -1:
Midnight and the first test was 6 hours of automation picked pretty much at random from the music we had loaded. Since I'd been heavily running the software for hours on end in automatic mode I wasn't too worried about this - I'm more concerned about what odd combinations the jocks could invoke to break it all. Still, there's a bit of a buzz you get when driving away from the place at half midnight realizing you are in at least part responsible for generating what's going out over the airwaves just now.
Wonder how many hits I'm getting from Nils Lofgren fans now (actually that's Lofgren; Nils on our system). Despite my attempt to delete all mention of him, he kept cropping up the form of duplicate tracks all throughout the afternoon.... By early evening the cataloguing was complete and we left it copying the remaining 3gig of music onto the toaster to head off for a celebratory curry and a few beers - quick plug there to the Tandoori Ghor, St. Leonards sea front - fine food as always. We rolled back up to the pub around 10pm to check on the progress and hit the magic button to roll out the playlist ready for first thing tomorrow. Week 1:
toaster (the music server) runs the backup script overnight to copy any new files to the removable drive in the main studio - it emails the results to me nightly so I can check all is working well. Week 2-3:Nick - at the controls and thus far failing to break anything... All continues to go startlingly well, again a distinct absence of any technical hitches which might upset the normal running of things. On the Sunday at the end of the first week the entire music database managed to be loaded into the jingles database - again highlighting the need for a better front end on this part of the system but this was fairly easily rectified by a mass record delete. Something I didn't realize would be happening was the chopping and changing of different ads - the current database doesn't offer an easy way of deleting stuff since it involves not only the records being deleted but the physical MP3 files as well. The feedback I was getting continued to be good as well - some suggestions for minor layout changes which I will incorporate into future versions including a history of recent tracks played. One thing that was being mentioned was a delay being incurred between the Start button being pressed and the track physically starting. I'm aware this can happen (see the Beta development page) but this is probably exaggerated by gaps at the start of the actual MP3 music files. If a CD track has a second of silence at the start then so will a resultant MP3. To get round this, OAS Playout supports Cue Start points but they'd not been set on any of the Hastings Rock tracks because of the time consuming process of setting them manually. I had a play and came up with a bit of code that would do a scan of the tracks and automatically put an 'optimal' cue point in for all the tracks. A week after putting this change in I'm hoping it's improved things somewhat. Week 4: ConclusionsThe Playlist looped around for the first time at the start of the week, showing up that towards the end of the list some tracks were repeating quite frequently - I knew the list got a bit 'ropey' towards the end as the number of tracks available for play gets fewer and fewer but I suspect this is due in part to it being stitched together in two parts early on due to a bug in the list generation program. Next time round this shouldn't happen or at least will be much reduced. The toaster also stopped sending the backup log emails - looks very much like a fault with the modem or PC hardware there. they stuck this on the Queensway bridge - at 9:30pm, in the dark.... From an operational and reliability standpoint it went really well - I'm still amazed we didn't get one lock up or crash. The assortment of people I spoke to who used the playout package seemed happy with it after an initial period of settling down, the flexibility of being able to play everything from any of the players seemed to be a key thing - everyone adopted there own style of using it. It worked "as advertised on the tin" someone said. 3 key things came out of it for the future:
This last issue is again down to the very same third party audio component which causes the spurious delays and based on the somewhat hefty license fees which would apply when purchasing this for distribution (there's more on this on my Development page) a key thing will be to look at better alternatives to this. Thoughts, comments or suggestions? feel free to email at the address below.... Home Page for OAS Playout - download a free evaluation copy. (c)2002 OnAStickSoftware ******************************************************************************************************* | |||||||||||||||||